[ 原始碼: shaderc ]
套件:libshaderc-dev(2023.2-1)
Library API for accessing glslc functionality - static libraries and headers
glslc wraps around core functionality in glslang and SPIRV-Tools. glslc and its library aims to provide:
- a command line compiler with GCC- and Clang-like usage, for better integration with build systems; - an API where functionality can be added without breaking existing clients; - an API supporting standard concurrency patterns across multiple operating systems; - increased functionality such as file #include support.
This package contains static libraries and development headers.
其他與 libshaderc-dev 有關的套件
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- dep: glslang-dev
- OpenGL and OpenGL ES shader front end and validator -- development files
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- dep: libshaderc1 (= 2023.2-1)
- Library API for accessing glslc functionality - shared libraries
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- dep: spirv-headers
- Machine-readable files for the SPIR-V Registry
下載 libshaderc-dev
硬體架構 | 套件大小 | 安裝後大小 | 檔案 |
---|---|---|---|
amd64 | 65。3 kB | 376。0 kB | [檔案列表] |
arm64 | 62。3 kB | 363。0 kB | [檔案列表] |
armel | 60。9 kB | 315。0 kB | [檔案列表] |
armhf | 61。5 kB | 291。0 kB | [檔案列表] |
i386 | 68。7 kB | 337。0 kB | [檔案列表] |
mips64el | 68。7 kB | 440。0 kB | [檔案列表] |
mipsel | 67。7 kB | 342。0 kB | [檔案列表] |
ppc64el | 68。2 kB | 399。0 kB | [檔案列表] |
s390x | 61。2 kB | 370。0 kB | [檔案列表] |