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[ Source: flare  ]

Package: flare (0.15.1-1)

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single-player 2D action role-playing game, binary

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre.

Rather than building a very abstract, robust game engine, the goal of this project is to build several real games and harvest an engine from the common, reusable code. The first game, in progress, is a fantasy dungeon crawl.

Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.

This package contains the binary.

Tags: Role: Program, Interface Toolkit: SDL, Purpose: Game Playing

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Architecture Package Size Installed Size Files
amd64 255.0 kB814.0 kB [list of files]
armel 240.4 kB808.0 kB [list of files]
armhf 225.1 kB666.0 kB [list of files]
i386 241.7 kB741.0 kB [list of files]
ia64 330.3 kB1,591.0 kB [list of files]
kfreebsd-amd64 208.2 kB606.0 kB [list of files]
kfreebsd-i386 196.3 kB548.0 kB [list of files]
mips 223.5 kB959.0 kB [list of files]
mipsel 219.3 kB959.0 kB [list of files]
powerpc 258.3 kB922.0 kB [list of files]
s390 246.8 kB862.0 kB [list of files]
s390x 270.5 kB1,014.0 kB [list of files]
sparc 233.6 kB882.0 kB [list of files]