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[ Source: powder  ]

Package: powder (118+dfsg1-3) [non-free]

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Graphical dungeon crawling game

This is a roguelike originally developed specifically for the Gameboy Advance (GBA). It is not a port of an existing roguelike as the controls of the GBA are very different from the traditional keyboard, and the screen imposes some additional limitations. It is built around replayability and long term ergonomics, not short term learning. It uses actual graphic tiles (16x16) rather than the traditional characters.

Tags: Games and Amusement: Rogue-like RPG, Implemented in: C++, User Interface: interface::graphical, interface::x11, Role: Program, Interface Toolkit: SDL, Purpose: use::gameplaying, x11::application

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Download for all available architectures
Architecture Package Size Installed Size Files
amd64 801.6 kB4,923.0 kB [list of files]
arm64 743.0 kB4,947.0 kB [list of files]
armhf 715.0 kB4,229.0 kB [list of files]