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[ Source: box2d  ]

Package: libbox2d2 (2.4.1-3 and others)

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2D physics engine

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

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Download libbox2d2

Download for all available architectures
Architecture Version Package Size Installed Size Files
alpha (unofficial port) 2.4.1-3 98.4 kB343.0 kB [list of files]
amd64 2.4.1-3+b2 92.0 kB255.0 kB [list of files]
arm64 2.4.1-3+b2 80.9 kB279.0 kB [list of files]
armel 2.4.1-3+b2 93.1 kB278.0 kB [list of files]
armhf 2.4.1-3+b2 76.4 kB174.0 kB [list of files]
hppa (unofficial port) 2.4.1-3 103.0 kB284.0 kB [list of files]
i386 2.4.1-3+b2 98.5 kB285.0 kB [list of files]
ia64 (unofficial port) 2.4.1-3 121.3 kB488.0 kB [list of files]
m68k (unofficial port) 2.4.1-3 89.1 kB256.0 kB [list of files]
mips64el 2.4.1-3+b2 91.9 kB297.0 kB [list of files]
ppc64 (unofficial port) 2.4.1-3 99.1 kB345.0 kB [list of files]
ppc64el 2.4.1-3+b2 95.5 kB279.0 kB [list of files]
riscv64 2.4.1-3+b2 90.8 kB215.0 kB [list of files]
s390x 2.4.1-3+b2 88.2 kB247.0 kB [list of files]
sh4 (unofficial port) 2.4.1-3 107.9 kB278.0 kB [list of files]
sparc64 (unofficial port) 2.4.1-3 86.8 kB1,051.0 kB [list of files]
x32 (unofficial port) 2.4.1-3 95.1 kB246.0 kB [list of files]