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[ Source: prboom-plus  ]

Package: prboom-plus-game-server (2:

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enhanced clone of the classic first-person shooter Doom (server)

PrBoom+ is an enhanced source port of the classic 3D first-person shooter game Doom, first released by id Software in 1993. It uses the Simple Direct Media layer (SDL) library and features an optional OpenGL renderer. It is based on PrBoom, MBF and LxDoom, which in turn are based on TeamTNT's Boom, a freely available port of Doom for DOS.

In addition to PrBoom's features, PrBoom+ offers uncapped framerate, variable gamespeed, re-record, walkcam, chasecam, full mouselook, FOV, and other features without loss of compatibility with the original Doom.

This package contains the server for network games of PrBoom+.

Tags: Interface Toolkit: SDL

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Download prboom-plus-game-server

Download for all available architectures
Architecture Package Size Installed Size Files
alpha (unofficial port) 30.1 kB63.0 kB [list of files]
amd64 29.0 kB58.0 kB [list of files]
arm64 28.1 kB58.0 kB [list of files]
armel 27.8 kB53.0 kB [list of files]
armhf 27.8 kB53.0 kB [list of files]
hppa (unofficial port) 28.5 kB54.0 kB [list of files]
i386 29.2 kB57.0 kB [list of files]
kfreebsd-amd64 29.0 kB58.0 kB [list of files]
kfreebsd-i386 29.2 kB57.0 kB [list of files]
m68k (unofficial port) 28.3 kB61.0 kB [list of files]
mips 28.9 kB59.0 kB [list of files]
mips64el 29.3 kB64.0 kB [list of files]
mipsel 28.9 kB59.0 kB [list of files]
powerpcspe (unofficial port) 28.6 kB101.0 kB [list of files]
ppc64 (unofficial port) 29.1 kB102.0 kB [list of files]
ppc64el 29.2 kB102.0 kB [list of files]
s390x 29.2 kB62.0 kB [list of files]
sh4 (unofficial port) 29.4 kB53.0 kB [list of files]
sparc64 (unofficial port) 28.2 kB64.0 kB [list of files]
x32 (unofficial port) 28.8 kB57.0 kB [list of files]