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game engine library for roguelike dungeon crawlers

LambdaHack is a game engine library for roguelike games of arbitrary theme, size and complexity, packaged together with a small example dungeon crawler.

When completed, the engine will let you specify content to be procedurally generated, define the AI behaviour on top of the generic content-independent rules and compile a ready-to-play game binary, using either the supplied or a custom-made main loop. Several frontends are available (GTK+ is the default) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and type-safe separation of code from the content and of clients (human and AI-controlled) from the server. Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term vision revolves around procedural content generation and includes in-game content creation, auto-balancing and persistent content modification based on player behaviour.

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Download for all available architectures
Architecture Version Package Size Installed Size Files
alpha (unofficial port) 8,288.8 kB79,489.0 kB [list of files]
amd64 4,250.9 kB33,628.0 kB [list of files]
arm64 4,840.5 kB36,173.0 kB [list of files]
armel 5,036.7 kB35,905.0 kB [list of files]
armhf 5,259.0 kB35,861.0 kB [list of files]
hppa (unofficial port) 7,908.8 kB79,604.0 kB [list of files]
hurd-i386 4,281.9 kB27,168.0 kB [list of files]
i386 4,286.8 kB27,181.0 kB [list of files]
kfreebsd-amd64 4,318.1 kB33,032.0 kB [list of files]
mips 6,487.7 kB61,444.0 kB [list of files]
mips64el 8,792.9 kB97,205.0 kB [list of files]
mipsel 6,676.2 kB61,492.0 kB [list of files]
powerpc 2,979.6 kB24,562.0 kB [list of files]
ppc64 (unofficial port) 5,829.6 kB78,402.0 kB [list of files]
ppc64el 6,005.2 kB66,263.0 kB [list of files]
s390x 10,637.6 kB95,399.0 kB [list of files]
sparc64 (unofficial port) 8,769.9 kB149,619.0 kB [list of files]