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tactical squad ASCII roguelike dungeon crawler game engine

LambdaHack is a Haskell game engine library for ASCII roguelike games of arbitrary theme, size and complexity, with optional tactical squad combat. It's packaged together with a sample dungeon crawler in fantasy setting that can be tried out as a native binary or in the browser at

Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term goals include multiplayer tactical squad combat, in-game content creation, auto-balancing and persistent content modification based on player behaviour. Contributions are welcome.

Tags: Interface Toolkit: SDL

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Download lambdahack

Download for all available architectures
Architecture Version Package Size Installed Size Files
alpha (unofficial port) 8,288.8 kB79,489.0 kB [list of files]
amd64 4,938.5 kB39,687.0 kB [list of files]
arm64 5,611.6 kB43,081.0 kB [list of files]
armel 4,197.6 kB29,632.0 kB [list of files]
armhf 4,322.2 kB29,608.0 kB [list of files]
hppa (unofficial port) 7,687.0 kB126,268.0 kB [list of files]
hurd-i386 4,965.1 kB31,980.0 kB [list of files]
i386 4,969.8 kB31,994.0 kB [list of files]
kfreebsd-amd64 4,318.1 kB33,032.0 kB [list of files]
mips 7,232.1 kB89,454.0 kB [list of files]
mips64el 8,270.3 kB108,910.0 kB [list of files]
mipsel 7,460.9 kB89,498.0 kB [list of files]
ppc64 (unofficial port) 6,653.8 kB89,823.0 kB [list of files]
ppc64el 6,875.5 kB75,860.0 kB [list of files]
s390x 12,133.5 kB108,927.0 kB [list of files]
sparc64 (unofficial port) 8,388.2 kB163,202.0 kB [list of files]