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[ Source: flare  ]

Package: flare (0.18-1)

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single-player 2D action role-playing game, binary

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre.

Rather than building a very abstract, robust game engine, the goal of this project is to build several real games and harvest an engine from the common, reusable code. The first game, in progress, is a fantasy dungeon crawl.

Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.

This package contains the binary.

Tags: Role: Program, Interface Toolkit: SDL, Purpose: Game Playing

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Download flare

Download for all available architectures
Architecture Package Size Installed Size Files
alpha (unofficial port) 539.6 kB1,430.0 kB [list of files]
amd64 432.2 kB1,051.0 kB [list of files]
armel 434.5 kB977.0 kB [list of files]
armhf 404.2 kB809.0 kB [list of files]
hppa (unofficial port) 329.2 kB1,057.0 kB [list of files]
hurd-i386 399.8 kB977.0 kB [list of files]
i386 433.3 kB1,065.0 kB [list of files]
kfreebsd-amd64 398.1 kB898.0 kB [list of files]
kfreebsd-i386 399.6 kB925.0 kB [list of files]
mips 419.2 kB1,099.0 kB [list of files]
mipsel 421.3 kB1,099.0 kB [list of files]
powerpc 447.9 kB1,065.0 kB [list of files]
powerpcspe (unofficial port) 454.6 kB1,069.0 kB [list of files]
ppc64 (unofficial port) 467.3 kB1,245.0 kB [list of files]
s390x 490.6 kB1,235.0 kB [list of files]
sh4 (unofficial port) 476.3 kB1,037.0 kB [list of files]
sparc 432.6 kB1,084.0 kB [list of files]
sparc64 (unofficial port) 434.9 kB1,072.0 kB [list of files]
x32 (unofficial port) 451.8 kB1,054.0 kB [list of files]