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[ Source: ogre  ]

Package: libogre-1.7.4-dbg (1.7.4+dfsg1-7)

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3D Object-Oriented Graphics Rendering Engine (debugging libs)

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

This package contains the debugging version of the library and plugins.

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Architecture Package Size Installed Size Files
amd64 50,300.9 kB53,897.0 kB [list of files]
armel 49,115.0 kB52,580.0 kB [list of files]
armhf 49,267.1 kB52,721.0 kB [list of files]
i386 47,950.6 kB51,069.0 kB [list of files]
ia64 49,850.4 kB53,168.0 kB [list of files]
kfreebsd-amd64 50,275.5 kB53,814.0 kB [list of files]
kfreebsd-i386 47,941.1 kB50,989.0 kB [list of files]
mips 51,046.3 kB54,833.0 kB [list of files]
mipsel 49,087.1 kB52,909.0 kB [list of files]
powerpc 51,112.4 kB54,779.0 kB [list of files]
s390 50,951.2 kB53,867.0 kB [list of files]
s390x 51,357.8 kB54,602.0 kB [list of files]
sparc 50,134.9 kB53,055.0 kB [list of files]