[ buster ]
[ Source: maptransfer ]
Пакунок: maptransfer-server (0.3-2)
Links for maptransfer-server
Debian Resources:
Download Source Package maptransfer:
Maintainers:
External Resources:
- Homepage [bitbucket.org]
Similar packages:
upload/download maps to/from a VALVe game server (Server)
Uploading Maps to a Game server can be a tedious process if you want to get the post-upload processing right. MapTransfer tries to automate this process as much as possible. It handles everything a map upload takes:
* Automatically BZip compresses uploaded maps if the client didn't. * Hardlinks files if more than one gameserver path is specified in the config. That way a single map is uploaded to multiple servers at once (and only takes up the space once, too). * Saves you and your users a lot of tedious cdery and copypasta.
Aside from the core functionality, it offers a few niceties as well:
* Uses HTTPS as protocol - that way, you can download maps (or test connectivity) with your favorite web browser, or write your own scripts that interact with the server. * IPv6 ready * Extensible: Any game should work, as long as it uses bsp maps - map directories aren't hard coded but read from the config file.
Інші пакунки пов'язані з maptransfer-server
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- dep: python
- Інтерактивна об'єктно-орієнтована мова високого рівня (гілка 2.x)
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- dep: python-openssl (>= 0.10)
- Обгортка Pyhton 2 навколо бібліотеки OpenSSL
Завантажити maptransfer-server
Архітектура | Розмір пакунка | Розмір після встановлення | Файли |
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all | 8.4 kB | 36.0 kB | [список файлів] |