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[ Source: zdbsp  ]

Package: zdbsp (1.19+20181027+dfsg.1-3)

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node builder library for OpenGL-based Doom-style games

zdbsp is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

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Download zdbsp

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 54.2 kB148.0 kB [list of files]
arm64 50.9 kB148.0 kB [list of files]
armel 47.0 kB131.0 kB [list of files]
armhf 46.6 kB103.0 kB [list of files]
i386 57.9 kB151.0 kB [list of files]
mips64el 54.6 kB221.0 kB [list of files]
ppc64el 57.2 kB212.0 kB [list of files]
s390x 56.3 kB156.0 kB [list of files]