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[ Source: box2d  ]

Package: libbox2d2.3.0 (2.3.1+ds-4)

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2D physics engine

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

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Download libbox2d2.3.0

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 91.2 kB271.0 kB [list of files]
arm64 79.3 kB231.0 kB [list of files]
armel 88.7 kB266.0 kB [list of files]
armhf 75.6 kB178.0 kB [list of files]
i386 87.1 kB246.0 kB [list of files]
mips 90.3 kB262.0 kB [list of files]
mips64el 90.1 kB285.0 kB [list of files]
mipsel 91.4 kB262.0 kB [list of files]
ppc64el 90.2 kB275.0 kB [list of files]
s390x 82.4 kB256.0 kB [list of files]