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[ Source: allegro4.4  ]

Package: liballeggl4.4 (2:4.4.2-10)

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library to mix OpenGL graphics with Allegro routines

AllegroGL is an Allegro add-on that allows you to use OpenGL alongside Allegro -- you use OpenGL for your rendering to the screen, and Allegro for miscellaneous tasks like gathering input, doing timers, getting cross-platform portability, loading data, and drawing your textures. So this library fills the same hole that things like glut do.

AllegroGL also automatically exposes most, if not all, OpenGL extensions available to user programs. This means you no longer have to manually load them; extension management is already done for you.

Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform.

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Architecture Package Size Installed Size Files
amd64 186.6 kB521.0 kB [list of files]
arm64 179.5 kB513.0 kB [list of files]
armel 177.3 kB477.0 kB [list of files]
armhf 180.6 kB417.0 kB [list of files]
i386 186.2 kB486.0 kB [list of files]
mips 169.8 kB464.0 kB [list of files]
mips64el 170.8 kB489.0 kB [list of files]
mipsel 172.0 kB464.0 kB [list of files]
ppc64el 182.0 kB617.0 kB [list of files]
s390x 183.0 kB558.0 kB [list of files]