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[ Source: nvidia-texture-tools  ]

Package: libnvtt-dev (2.0.8-1+dfsg-8.1 and others)

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NVIDIA Texture Tools (Header)

NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.

This package contains the header and development files needed to build programs and packages using libnvtt.

Tags: Software Development: Libraries, Role: Development Library

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Download libnvtt-dev

Download for all available architectures
Architecture Version Package Size Installed Size Files
amd64 2.0.8-1+dfsg-8.1+b1 4.1 kB23.0 kB [list of files]
arm64 2.0.8-1+dfsg-8.1+b1 4.1 kB23.0 kB [list of files]
armel 2.0.8-1+dfsg-8.1+b1 4.1 kB23.0 kB [list of files]
armhf 2.0.8-1+dfsg-8.1+b1 4.1 kB23.0 kB [list of files]
i386 2.0.8-1+dfsg-8.1+b1 4.1 kB23.0 kB [list of files]
kfreebsd-amd64 2.0.8-1+dfsg-8.1+b1 4.1 kB23.0 kB [list of files]
kfreebsd-i386 2.0.8-1+dfsg-8.1+b1 4.1 kB23.0 kB [list of files]
powerpc 2.0.8-1+dfsg-8.1+b1 4.1 kB23.0 kB [list of files]
ppc64 (unofficial port) 2.0.8-1+dfsg-8.1 4.1 kB23.0 kB [list of files]