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[ Source: haskell-lambdahack  ]

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tactical squad ASCII roguelike dungeon crawler game engine

LambdaHack is a Haskell game engine library for ASCII roguelike games of arbitrary theme, size and complexity, with optional tactical squad combat. It's packaged together with a sample dungeon crawler in fantasy setting that can be tried out as a native binary or in the browser at

Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term goals include multiplayer tactical squad combat, in-game content creation, auto-balancing and persistent content modification based on player behaviour. Contributions are welcome.

Tags: Interface Toolkit: SDL

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Download lambdahack

Download for all available architectures
Architecture Version Package Size Installed Size Files
alpha (unofficial port) 8,288.8 kB79,489.0 kB [list of files]
amd64 4,718.9 kB36,475.0 kB [list of files]
arm64 5,565.2 kB41,276.0 kB [list of files]
armel 4,114.4 kB27,759.0 kB [list of files]
armhf 4,159.4 kB27,683.0 kB [list of files]
hppa (unofficial port) 7,402.1 kB118,078.0 kB [list of files]
i386 4,743.0 kB29,464.0 kB [list of files]
m68k (unofficial port) 5,999.2 kB62,125.0 kB [list of files]
mips64el 7,969.3 kB103,518.0 kB [list of files]
mipsel 7,131.9 kB85,080.0 kB [list of files]
ppc64 (unofficial port) 6,485.7 kB86,759.0 kB [list of files]
ppc64el 6,687.8 kB73,024.0 kB [list of files]
riscv64 (unofficial port) 13,277.4 kB119,562.0 kB [list of files]
s390x 11,356.7 kB101,786.0 kB [list of files]
sparc64 (unofficial port) 8,107.1 kB156,029.0 kB [list of files]
x32 (unofficial port) 18,314.3 kB73,770.0 kB [list of files]