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[ Source: flare-engine  ]

Package: flare-engine (1.07-1)

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game engine for single-player 2D action role-playing games

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre.

Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.

This package contains the game engine and you will need a game package (such as flare or polymorph) to play.

Tags: Interface Toolkit: SDL

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Download flare-engine

Download for all available architectures
Architecture Package Size Installed Size Files
alpha (unofficial port) 720.8 kB3,187.0 kB [list of files]
amd64 693.6 kB2,862.0 kB [list of files]
arm64 658.6 kB2,766.0 kB [list of files]
armel 608.1 kB2,613.0 kB [list of files]
armhf 632.3 kB2,277.0 kB [list of files]
hppa (unofficial port) 667.5 kB2,795.0 kB [list of files]
hurd-i386 716.8 kB3,009.0 kB [list of files]
i386 764.7 kB3,189.0 kB [list of files]
kfreebsd-amd64 646.9 kB2,686.0 kB [list of files]
kfreebsd-i386 716.9 kB3,017.0 kB [list of files]
m68k (unofficial port) 547.7 kB2,561.0 kB [list of files]
mips 618.4 kB2,966.0 kB [list of files]
mips64el 620.3 kB2,984.0 kB [list of files]
mipsel 624.7 kB2,958.0 kB [list of files]
powerpcspe (unofficial port) 626.6 kB2,777.0 kB [list of files]
ppc64 (unofficial port) 728.0 kB3,358.0 kB [list of files]
ppc64el 729.4 kB3,226.0 kB [list of files]
s390x 636.1 kB2,943.0 kB [list of files]
sh4 (unofficial port) 706.3 kB2,441.0 kB [list of files]
sparc64 (unofficial port) 604.2 kB2,769.0 kB [list of files]
x32 (unofficial port) 682.9 kB2,750.0 kB [list of files]