Пакет: glbsp (2.24-8) [debports]
nodes builder for Doom-style games; has support for OpenGL
glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.
There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
Другие пакеты, относящиеся к glbsp
|
|
|
|
-
- dep: libc6 (>= 2.34)
- библиотека GNU C: динамически подключаемые библиотеки
также виртуальный пакет, предоставляемый libc6-udeb
-
- dep: libglbsp3 (>= 2.24)
- node builder library for OpenGL-based Doom-style games
Загрузка glbsp
Архитектура | Размер пакета | В установленном виде | Файлы |
---|---|---|---|
m68k (неофициальный перенос) | 8,5 Кб | 25,0 Кб | [список файлов] |