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Shisen-sho puzzle game for GNUstep

The object of the game is to remove all tiles from the field. Only two matching tiles can be removed at a time. Two tiles can only be removed if they can be connected with at most three connected lines. Lines can be horizontal or vertical but not diagonal. Remember that lines may cross the empty border. If you are stuck, you can use the Hint feature to find two tiles which may be removed.

Tags: Games and Amusement: Board, Puzzle, Implemented in: Objective C, User Interface: X Window System, Role: Program, Application Suite: GNUstep, Interface Toolkit: GNUstep, Purpose: Game Playing, X Window System: Applet

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Download for all available architectures
Architecture Version Package Size Installed Size Files
amd64 1.2.1-1+b3 54.9 kB1,016.0 kB [list of files]
armel 1.2.1-1+b3 54.3 kB1,076.0 kB [list of files]
i386 1.2.1-1+b3 54.2 kB1,072.0 kB [list of files]
ia64 1.2.1-1+b3 61.9 kB1,488.0 kB [list of files]
kfreebsd-amd64 1.2.1-1+b1 54.9 kB876.0 kB [list of files]
kfreebsd-i386 1.2.1-1+b1 54.0 kB862.0 kB [list of files]
mips 1.2.1-1+b3 55.0 kB1,084.0 kB [list of files]
mipsel 1.2.1-1+b3 54.2 kB1,084.0 kB [list of files]
powerpc 1.2.1-1+b3 56.9 kB1,080.0 kB [list of files]
s390 1.2.1-1+b3 53.5 kB1,068.0 kB [list of files]
sparc 1.2.1-1+b3 55.2 kB1,076.0 kB [list of files]