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[ Bron: flare-engine  ]

Pakket: flare-engine (1.09.01-1)

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game engine for single-player 2D action role-playing games

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre.

Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.

This package contains the game engine and you will need a game package (such as flare or polymorph) to play.

Tags: Games and Amusement: Role-playing, Implemented in: C++, User Interface: Graphical User Interface, interface::x11, role::program, Interface Toolkit: SDL, Purpose: Game Playing, X Window Systeem: Application

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Pakket downloaden voor alle beschikbare platforms
Platform Pakketgrootte Geïnstalleerde grootte Bestanden
alpha (unofficial port) 739,1 kB3.312,0 kB [overzicht]
amd64 709,7 kB2.975,0 kB [overzicht]
arm64 674,4 kB2.875,0 kB [overzicht]
armel 623,2 kB2.730,0 kB [overzicht]
armhf 648,6 kB2.386,0 kB [overzicht]
hppa (unofficial port) 683,7 kB2.908,0 kB [overzicht]
i386 782,2 kB3.302,0 kB [overzicht]
m68k (unofficial port) 563,8 kB2.678,0 kB [overzicht]
mips64el 638,1 kB3.101,0 kB [overzicht]
mipsel 642,0 kB3.076,0 kB [overzicht]
ppc64 (unofficial port) 745,4 kB3.459,0 kB [overzicht]
ppc64el 746,1 kB3.327,0 kB [overzicht]
riscv64 (unofficial port) 667,3 kB2.488,0 kB [overzicht]
s390x 652,0 kB3.056,0 kB [overzicht]
sh4 (unofficial port) 723,9 kB2.554,0 kB [overzicht]
sparc64 (unofficial port) 620,1 kB2.886,0 kB [overzicht]
x32 (unofficial port) 699,6 kB2.859,0 kB [overzicht]