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Pakket: pd-boids (1.1.1-5)

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Pd library for the "boids" flocking simulator algorithm

Boids is a bird flight and animal flock simulator. It is based on the same algorithm which was used in Jurassic Park for the herding dinosaurs. Boids takes an integer argument which is the number of boids. Each time Boids receives a bang, it calculates and outputs the new positions of the boids. The output consists of thew coordiantes for each boid, the number and type depending on the mode.

The flight parameters can be changed with messages. Use the 'dump' message to output a list of the current parameter settings.

For more information about the Boids algorithm, see Craig Reynolds' Web site at http://www.red3d.com/cwr/

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Pakket downloaden voor alle beschikbare platforms
Platform Pakketgrootte Geïnstalleerde grootte Bestanden
amd64 17,9 kB142,0 kB [overzicht]
arm64 17,7 kB130,0 kB [overzicht]
armel 19,6 kB136,0 kB [overzicht]
armhf 16,3 kB116,0 kB [overzicht]
i386 18,5 kB128,0 kB [overzicht]
mips64el 17,2 kB128,0 kB [overzicht]
mipsel 17,9 kB126,0 kB [overzicht]
ppc64el 18,9 kB222,0 kB [overzicht]
s390x 17,1 kB134,0 kB [overzicht]