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[ Bron: assimp  ]

Pakket: libassimp5 (5.0.1~ds0-2)

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3D model import library

Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience.

The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs.

This package provides the shared object necessary to run an application using Assimp.

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Pakket downloaden voor alle beschikbare platforms
Platform Pakketgrootte Geïnstalleerde grootte Bestanden
amd64 2.713,1 kB12.429,0 kB [overzicht]
arm64 2.470,1 kB11.745,0 kB [overzicht]
armel 2.164,1 kB9.499,0 kB [overzicht]
armhf 2.231,8 kB7.167,0 kB [overzicht]
i386 2.741,6 kB11.303,0 kB [overzicht]
mips64el 2.194,3 kB14.456,0 kB [overzicht]
mipsel 2.229,7 kB12.534,0 kB [overzicht]
ppc64el 2.671,2 kB14.321,0 kB [overzicht]
s390x 2.429,5 kB12.725,0 kB [overzicht]