[ Source: nvidia-texture-tools ]
Package: libnvtt-bin (2.1.2~dfsg-4)
Links for libnvtt-bin
Debian Resources:
Download Source Package nvidia-texture-tools:
- [nvidia-texture-tools_2.1.2~dfsg-4.dsc]
- [nvidia-texture-tools_2.1.2~dfsg.orig.tar.xz]
- [nvidia-texture-tools_2.1.2~dfsg-4.debian.tar.xz]
Maintainers:
- Debian NVIDIA Maintainers (QA Page, Mail Archive)
- Lennart Weller (QA Page)
- Andreas Beckmann (QA Page)
External Resources:
- Homepage [github.com]
Similar packages:
NVIDIA Texture Tools (Binaries)
NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.
This package contains the nvidia texture tools.
Other Packages Related to libnvtt-bin
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- dep: libc6 (>= 2.38)
- GNU C 라이브러리: 공유 라이브러리
also a virtual package provided by libc6-udeb
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- dep: libgcc-s1 (>= 3.0) [not armhf, i386, s390x]
- GCC 기능 지원 라이브러리
- dep: libgcc-s1 (>= 3.5) [armhf]
- dep: libgcc-s1 (>= 4.2) [i386, s390x]
-
- dep: libnvtt2.1 (= 2.1.2~dfsg-4)
- NVIDIA Texture Tools
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- dep: libstdc++6 (>= 4.1.1)
- GNU 표준 C++ 라이브러리 v3
Download libnvtt-bin
| Architecture | Package Size | Installed Size | Files |
|---|---|---|---|
| amd64 | 77.5 kB | 389.0 kB | [list of files] |
| arm64 | 71.1 kB | 613.0 kB | [list of files] |
| armhf | 67.0 kB | 543.0 kB | [list of files] |
| i386 | 78.6 kB | 395.0 kB | [list of files] |
| ppc64 (unofficial port) | 82.6 kB | 677.0 kB | [list of files] |
| ppc64el | 83.2 kB | 677.0 kB | [list of files] |
| riscv64 | 77.9 kB | 321.0 kB | [list of files] |
| s390x | 81.9 kB | 385.0 kB | [list of files] |
| x32 (unofficial port) | 77.7 kB | 367.0 kB | [list of files] |
