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[ Source: flare-engine  ]

Package: flare-engine (0.19-1)

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game engine for single-player 2D action role-playing games

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre.

Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.

This package contains the game engine and you will need a game package (such as flare or polymorph) to play.

Tags: Interface Toolkit: SDL

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Download for all available architectures
Architecture Package Size Installed Size Files
amd64 461.8 kB1,846.0 kB [list of files]
arm64 430.2 kB1,661.0 kB [list of files]
armel 413.0 kB1,685.0 kB [list of files]
armhf 427.6 kB1,493.0 kB [list of files]
i386 498.0 kB2,025.0 kB [list of files]
mips 404.2 kB1,981.0 kB [list of files]
mipsel 410.9 kB1,981.0 kB [list of files]
powerpc 418.5 kB1,849.0 kB [list of files]
ppc64el 440.6 kB1,932.0 kB [list of files]
s390x 459.6 kB2,018.0 kB [list of files]