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[ Source: shine  ]

Package: shineenc (3.1.1-2)

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Fixed-point MP3 encoding library - frontend binary

Shine can be used to encode audio data on architectures with no floating point processing unit (FPU) at a much better rate than encoding libraries implemented using floating-point arithmetic.

This package contains a frontend binary capable of encoding WAVE files using Shine.

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Download shineenc

Download for all available architectures
Architecture Package Size Installed Size Files
alpha (unofficial port) 9.3 kB35.0 kB [list of files]
amd64 8.9 kB31.0 kB [list of files]
arm64 8.7 kB31.0 kB [list of files]
armel 10.2 kB30.0 kB [list of files]
armhf 8.9 kB30.0 kB [list of files]
hppa (unofficial port) 10.6 kB31.0 kB [list of files]
i386 9.2 kB30.0 kB [list of files]
m68k (unofficial port) 8.9 kB34.0 kB [list of files]
mips64el 9.4 kB32.0 kB [list of files]
mipsel 9.3 kB31.0 kB [list of files]
powerpcspe (unofficial port) 9.7 kB82.0 kB [list of files]
ppc64 (unofficial port) 10.2 kB83.0 kB [list of files]
ppc64el 9.9 kB83.0 kB [list of files]
riscv64 (unofficial port) 8.8 kB31.0 kB [list of files]
s390x 9.8 kB35.0 kB [list of files]
sh4 (unofficial port) 9.6 kB30.0 kB [list of files]
sparc64 (unofficial port) 9.6 kB36.0 kB [list of files]
x32 (unofficial port) 8.7 kB26.0 kB [list of files]