Paquet : maptransfer-server (0.3-2)
Liens pour maptransfer-server
Ressources Debian :
- Rapports de bogues
- Developer Information
- Journal des modifications Debian
- Fichier de licence
- Suivis des correctifs pour Debian
Télécharger le paquet source maptransfer :
Responsables :
Ressources externes :
- Page d'accueil [bitbucket.org]
Paquets similaires :
upload/download maps to/from a VALVe game server (Server)
Uploading Maps to a Game server can be a tedious process if you want to get the post-upload processing right. MapTransfer tries to automate this process as much as possible. It handles everything a map upload takes:
* Automatically BZip compresses uploaded maps if the client didn't. * Hardlinks files if more than one gameserver path is specified in the config. That way a single map is uploaded to multiple servers at once (and only takes up the space once, too). * Saves you and your users a lot of tedious cdery and copypasta.
Aside from the core functionality, it offers a few niceties as well:
* Uses HTTPS as protocol - that way, you can download maps (or test connectivity) with your favorite web browser, or write your own scripts that interact with the server. * IPv6 ready * Extensible: Any game should work, as long as it uses bsp maps - map directories aren't hard coded but read from the config file.
Autres paquets associés à maptransfer-server
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- dep: python
- langage interactif de haut niveau orienté objet (version Python2)
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- dep: python-openssl (>= 0.10)
- enrobage Python 2 pour la bibliothèque OpenSSL
Télécharger maptransfer-server
Architecture | Taille du paquet | Espace occupé une fois installé | Fichiers |
---|---|---|---|
all | 8,4 ko | 36,0 ko | [liste des fichiers] |