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[ Source: spirv-reflect  ]

Paketti: libspirv-reflect-dev (1.4.328.1-1)

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Convert SPIR-V to other shader languages (development files)

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

 * Extract descriptor bindings from SPIR-V bytecode, to assist in the
     generation of Vulkan descriptor set and pipeline layouts.
 * Extract push constant block size from SPIR-V bytecode to assist in the
     generation of pipeline layouts.
 * Extract full layout data for uniform buffer and push constant blocks from
     SPIR-V bytecode, to assist in application updates of these structures.
 * Extract input/output variables from SPIR-V bytecode (including semantic
     decorations for HLSL shaders), to assist in validation of pipeline
     input/output settings.
 * Remap descriptor bindings at runtime, and update the source SPIR-V bytecode
     accordingly.
 * Log all reflection data as human-readable text.

This package provides the development files for libspirv-reflect.

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