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[ Source: iortcw  ]

Package: rtcw (1.51.c+dfsg1-1) [contrib]

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Experimental package

Warning: This package is from the experimental distribution. That means it is likely unstable or buggy, and it may even cause data loss. Please be sure to consult the changelog and other possible documentation before using it.

game engine for Return to Castle Wolfenstein

Return to Castle Wolfenstein is a military- and occult-themed first-person shooter game in a Second World War setting, originally released in 2001. It is a sequel to Wolfenstein 3D, which is also available for Debian (in the wolf4sdl package).

This package contains the iortcw game engines for the single-player campaign and multiplayer, based on ioquake3 and the GPL source releases of RTCW.

For security reasons, this version has been modified to prevent native executable code from being unpacked from game packages (PK3 files). Some game modifications will not work as a result of this change.

Return to Castle Wolfenstein requires non-distributable game data files in the rtcw-data package, prepared using the game-data-packager tool.

Tags: Interface Toolkit: SDL

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Download rtcw

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 1,640.6 kB6,275.0 kB [list of files]
arm64 1,540.1 kB6,182.0 kB [list of files]
armel 1,455.5 kB5,792.0 kB [list of files]
armhf 1,406.5 kB4,273.0 kB [list of files]
i386 1,661.4 kB6,677.0 kB [list of files]
mips 1,491.6 kB6,644.0 kB [list of files]
mipsel 1,521.8 kB6,628.0 kB [list of files]
s390x 1,455.7 kB6,466.0 kB [list of files]