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Package: libbox2d0-dbg (2.0.1+dfsg1-1)

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2D physics engine - debugging symbols

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

This package contains the debugging symbols.

Tags: : qa::low-popcon, Role: Debugging symbols

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Download for all available architectures
Architecture Package Size Installed Size Files
amd64 240.1 kB808.0 kB [list of files]
armel 241.0 kB756.0 kB [list of files]
i386 224.9 kB700.0 kB [list of files]
ia64 248.8 kB868.0 kB [list of files]
kfreebsd-amd64 235.9 kB794.0 kB [list of files]
kfreebsd-i386 222.0 kB698.0 kB [list of files]
mips 245.8 kB740.0 kB [list of files]
mipsel 238.1 kB740.0 kB [list of files]
powerpc 247.5 kB744.0 kB [list of files]
s390 242.7 kB732.0 kB [list of files]
sparc 236.7 kB720.0 kB [list of files]