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[ Source: shine  ]

Package: libshine-dev (3.1.1-2 and others)

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Fixed-point MP3 encoding library - development files

Shine can be used to encode audio data on architectures with no floating point processing unit (FPU) at a much better rate than encoding libraries implemented using floating-point arithmetic.

This package contains the files needed to compile and statically link against Shine.

Tags: Software Development: Libraries, Role: Development Library

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Download libshine-dev

Download for all available architectures
Architecture Version Package Size Installed Size Files
alpha (unofficial port) 3.1.1-2 5.7 kB24.0 kB [list of files]
amd64 3.1.1-2+b1 5.4 kB24.0 kB [list of files]
arm64 3.1.1-2+b1 5.4 kB24.0 kB [list of files]
armel 3.1.1-2+b1 5.4 kB24.0 kB [list of files]
armhf 3.1.1-2+b1 5.4 kB24.0 kB [list of files]
hppa (unofficial port) 3.1.1-2 5.7 kB24.0 kB [list of files]
i386 3.1.1-2+b1 5.4 kB24.0 kB [list of files]
ia64 (unofficial port) 3.1.1-2 5.7 kB24.0 kB [list of files]
m68k (unofficial port) 3.1.1-2 5.7 kB24.0 kB [list of files]
mips64el 3.1.1-2+b1 5.4 kB24.0 kB [list of files]
ppc64 (unofficial port) 3.1.1-2 5.7 kB24.0 kB [list of files]
ppc64el 3.1.1-2+b1 5.4 kB24.0 kB [list of files]
riscv64 3.1.1-2+b1 5.4 kB24.0 kB [list of files]
s390x 3.1.1-2+b1 5.4 kB24.0 kB [list of files]
sh4 (unofficial port) 3.1.1-2 5.7 kB24.0 kB [list of files]
sparc64 (unofficial port) 3.1.1-2 5.7 kB24.0 kB [list of files]
x32 (unofficial port) 3.1.1-2 5.7 kB24.0 kB [list of files]