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[ Source: flare-engine  ]

Package: flare-engine (1.09.01-1)

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game engine for single-player 2D action role-playing games

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre.

Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.

This package contains the game engine and you will need a game package (such as flare or polymorph) to play.

Tags: Interface Toolkit: SDL

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Download for all available architectures
Architecture Package Size Installed Size Files
amd64 709.7 kB2,975.0 kB [list of files]
arm64 674.4 kB2,875.0 kB [list of files]
armel 623.2 kB2,730.0 kB [list of files]
armhf 648.6 kB2,386.0 kB [list of files]
i386 782.2 kB3,302.0 kB [list of files]
mips 635.1 kB3,084.0 kB [list of files]
mips64el 638.1 kB3,101.0 kB [list of files]
mipsel 642.0 kB3,076.0 kB [list of files]
ppc64el 746.1 kB3,327.0 kB [list of files]
s390x 652.0 kB3,056.0 kB [list of files]