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Package: libastcenc3d (4.2.0+ds-2)

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ASTC image compression and decompression library

The Adaptive Scalable Texture Compression (ASTC) format, developed by Arm® and AMD, has been adopted as an official extension to the Open GL®, OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward both in terms of image quality at a given bitrate, and in terms of the format and bitrate flexibility available to content creators. This allows more assets to use compression, often at a reduced bitrate compared to legacy formats, reducing memory bandwidth and energy consumption.

This package provides the runtime library for ASTC support.

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Download for all available architectures
Architecture Package Size Installed Size Files
amd64 93.4 kB208.0 kB [list of files]
arm64 96.6 kB211.0 kB [list of files]
armel 102.9 kB275.0 kB [list of files]
armhf 96.7 kB211.0 kB [list of files]
i386 106.0 kB255.0 kB [list of files]
mips64el 112.8 kB280.0 kB [list of files]
mipsel 116.6 kB279.0 kB [list of files]
ppc64el 116.4 kB276.0 kB [list of files]
s390x 102.9 kB235.0 kB [list of files]