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[ Source: libretro-bsnes-mercury  ]

Package: libretro-bsnes-mercury-accuracy (094+git20160126-2)

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Libretro wrapper for bsnes-mercury accuracy core

This wrapper makes bsnes-mercury accuracy core API compatible with libretro, thus allowing its use with libretro frontends, such as RetroArch.

This core is enabled to emulate only SNES hardware and its subsystems (from the command line only), like Super Game Boy, Satellaview and Sufami Turbo.

bsnes-mercury is a fork of higan, aiming to restore some useful features that have been removed, as well as improving performance a bit. Maximum accuracy is still uncompromisable; anything that affects accuracy is optional and off by default. The name is because metals are shiny, like the accuracy promises of bsnes, and mercury is the fastest metal.

This package comes with the bsnes-mercury accuracy core, which runs 100% of SNES games, with perfect emulation of the console. It requires high CPU usage.

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Architecture Package Size Installed Size Files
amd64 399.9 kB1,533.0 kB [list of files]
arm64 379.7 kB1,529.0 kB [list of files]
armel 343.1 kB1,404.0 kB [list of files]
armhf 340.7 kB1,380.0 kB [list of files]
i386 442.4 kB1,820.0 kB [list of files]
mips 381.0 kB1,936.0 kB [list of files]
mips64el 396.1 kB2,114.0 kB [list of files]
mipsel 393.2 kB1,936.0 kB [list of files]
ppc64el 429.9 kB2,077.0 kB [list of files]
s390x 366.9 kB1,761.0 kB [list of files]