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[ Source: zdbsp  ]

Package: zdbsp (1.19+20181027+dfsg.1-2 and others)

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node builder library for OpenGL-based Doom-style games

zdbsp is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

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Download zdbsp

Download for all available architectures
Architecture Version Package Size Installed Size Files
amd64 1.19+20181027+dfsg.1-2+b1 53.3 kB141.0 kB [list of files]
arm64 1.19+20181027+dfsg.1-2 49.6 kB136.0 kB [list of files]
armel 1.19+20181027+dfsg.1-2 45.9 kB123.0 kB [list of files]
armhf 1.19+20181027+dfsg.1-2 45.7 kB99.0 kB [list of files]
i386 1.19+20181027+dfsg.1-2 56.4 kB151.0 kB [list of files]
mips64el 1.19+20181027+dfsg.1-2 53.6 kB169.0 kB [list of files]
mipsel 1.19+20181027+dfsg.1-2 52.5 kB159.0 kB [list of files]
ppc64el 1.19+20181027+dfsg.1-2 56.6 kB212.0 kB [list of files]
s390x 1.19+20181027+dfsg.1-2 49.5 kB144.0 kB [list of files]