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[ Source: glbsp  ]

Package: libglbsp-dev (2.24-8)

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node builder library for OpenGL-based Doom-style games (headers)

glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.

Tags: Software Development: Libraries, Role: Development Library

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Download libglbsp-dev

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 45.9 kB197.0 kB [list of files]
arm64 44.8 kB198.0 kB [list of files]
armel 43.3 kB153.0 kB [list of files]
armhf 41.7 kB123.0 kB [list of files]
i386 50.6 kB167.0 kB [list of files]
mips64el 50.5 kB253.0 kB [list of files]
mipsel 50.0 kB179.0 kB [list of files]
ppc64el 53.3 kB247.0 kB [list of files]
s390x 43.3 kB197.0 kB [list of files]