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[ Source: love  ]

Package: love (0.8.0-1+deb7u1)

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2D game development framework based on Lua and OpenGL

LÖVE was created to be a user-friendly engine in which simple (or complicated) games could be made without having extensive knowledge of system or graphics functions and without having to dedicate time towards developing the same engine features time and time again.

Developed with cross-platform implementation in mind, it utilizes the latest open source libraries to deliver a similar game experience, independent of operating system. By relying on the Lua scripting language for game-specific programming, it allows even the novice game creator to quickly and efficiently develop an idea into a fully working game.

Tags: Interface Toolkit: SDL

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Download for all available architectures
Architecture Package Size Installed Size Files
amd64 926.2 kB2,000.0 kB [list of files]
armel 927.4 kB2,179.0 kB [list of files]
armhf 900.9 kB1,883.0 kB [list of files]
i386 977.2 kB2,267.0 kB [list of files]
ia64 1,088.0 kB3,296.0 kB [list of files]
kfreebsd-amd64 925.4 kB1,920.0 kB [list of files]
kfreebsd-i386 969.4 kB2,186.0 kB [list of files]
mips 972.7 kB2,439.0 kB [list of files]
mipsel 958.4 kB2,439.0 kB [list of files]
powerpc 978.4 kB2,351.0 kB [list of files]
s390 944.1 kB2,302.0 kB [list of files]
s390x 969.9 kB2,311.0 kB [list of files]
sparc 975.4 kB2,305.0 kB [list of files]