Пакет: warzone2100 (3.2.1-3+deb10u1)
Връзки за warzone2100
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Изтегляне на пакет-източник warzone2100.
- [warzone2100_3.2.1-3+deb10u1.dsc]
- [warzone2100_3.2.1.orig.tar.xz]
- [warzone2100_3.2.1-3+deb10u1.debian.tar.xz]
Отговорници:
- Debian Games Team (Страница за QA, Пощенски архив)
- Paul Wise (Страница за QA)
- Christoph Egger (Страница за QA)
Външни препратки:
- Начална страница [www.wz2100.net]
Подобни пакети:
3D real time strategy game
In Warzone 2100 you command the forces of “The Project” in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles.
The game offers campaign, tutorial, multi-player and single-player skirmish modes.
An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics.
Warzone 2100 was created by Pumpkin Studios, published by Eidos Interactive and is currently developed by the Warzone 2100 Project.
The campaign video sequences are not yet distributed here, please see the Warzone 2100 website for details on downloading and installing them.
Други пакети, свързани с warzone2100
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- dep: libc6 (>= 2.28)
- GNU C Library: Shared libraries
също и виртуален пакет, предлаган от libc6-udeb
-
- dep: libfontconfig1 (>= 2.12.6)
- generic font configuration library - runtime
-
- dep: libfreetype6 (>= 2.2.1)
- FreeType 2 font engine, shared library files
-
- dep: libfribidi0 (>= 0.19.2)
- Free Implementation of the Unicode BiDi algorithm
-
- dep: libgcc1 (>= 1:4.0)
- GCC support library
-
- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
-
- dep: libglc0 (>= 0.7.1)
- QuesoGLC OpenGL Character Renderer (GLC) implementation
-
- dep: libglew2.1 (>= 1.12.0)
- OpenGL Extension Wrangler - runtime environment
-
- dep: libglu1-mesa
- Mesa OpenGL utility library (GLU)
- или libglu1
- виртуален пакет, предлаган от libglu1-mesa
-
- dep: libminiupnpc17 (>= 1.9.20140610)
- UPnP IGD client lightweight library
-
- dep: libogg0 (>= 1.0rc3)
- Ogg bitstream library
-
- dep: libopenal1 (>= 1.14)
- Software implementation of the OpenAL audio API (shared library)
-
- dep: libphysfs1
- filesystem abstraction library for game programmers
-
- dep: libpng16-16 (>= 1.6.2-1)
- PNG library - runtime (version 1.6)
-
- dep: libqt5core5a (>= 5.7.0)
- Qt 5 core module
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- dep: libqt5gui5 (>= 5.0.2)
- Qt 5 GUI module
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- dep: libqt5script5 (>= 5.6.0~beta)
- Qt 5 script module
-
- dep: libqt5widgets5 (>= 5.0.2)
- Qt 5 widgets module
-
- dep: libsdl2-2.0-0 (>= 2.0.9)
- Simple DirectMedia Layer
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- dep: libssl1.1 (>= 1.1.0)
- Secure Sockets Layer toolkit - shared libraries
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- dep: libstdc++6 (>= 5.2)
- GNU Standard C++ Library v3
-
- dep: libtheora0 (>= 1.0~beta1)
- Theora Video Compression Codec
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- dep: libvorbis0a (>= 1.1.2)
- decoder library for Vorbis General Audio Compression Codec
-
- dep: libvorbisfile3 (>= 1.1.2)
- high-level API for Vorbis General Audio Compression Codec
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- dep: libx11-6
- X11 client-side library
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- dep: libxrandr2
- X11 RandR extension library
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- dep: warzone2100-data (<= 3.2.1-3+deb10u1)
- data files for warzone2100
- dep: warzone2100-data (>= 3.2.1)
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- dep: zlib1g (>= 1:1.1.4)
- compression library - runtime
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- rec: warzone2100-music (<= 3.2.1-3+deb10u1)
- official music for warzone2100
- rec: warzone2100-music (>= 3.2.1)
Изтегляне на warzone2100
Архитектура | Големина на пакета | Големина след инсталиране | Файлове |
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armhf | 1 307,7 кБ | 2 771,0 кБ | [списък на файловете] |