Package: prboom (2:2.5.0+dfsg1-6)
Links for prboom
Debian Resources:
Download Source Package prboom:
Maintainers:
External Resources:
- Homepage [prboom.sourceforge.net]
Similar packages:
clone of the legendary first person shooter Doom
Doom is a 3d shoot'em'up game, written by id Software, first released in 1993.
PrBoom is a version of Doom using the Simple Direct Media layer (SDL) library, which enables it to use XFree86, OpenGL, Linux framebuffer console, GGI, SVGALib or even color or monochrome text consoles as display. There is an additional OpenGL renderer as well.
PrBoom is based on MBF and LxDoom, which in turn are based on Boom, a freely available port of Doom for DOS, written by TeamTNT (http://www.teamtnt.com/).
PrBoom requires an IWAD to play. A free IWAD is available in the freedoom package. You can install your commercial Doom IWADs using game-data-packager.
Other Packages Related to prboom
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- dep: libc6 (>= 2.4)
- Embedded GNU C Library: Shared libraries
also a virtual package provided by libc6-udeb
-
- dep: libgcc1 (>= 1:4.4.0)
- GCC support library
-
- dep: libgl1-mesa-glx
- free implementation of the OpenGL API -- GLX runtime
- or libgl1
- virtual package provided by libgl1-mesa-glx, libgl1-mesa-swx11
-
- dep: libglu1-mesa
- Mesa OpenGL utility library (GLU)
- or libglu1
- virtual package provided by libglu1-mesa
-
- dep: libpng12-0 (>= 1.2.13-4)
- PNG library - runtime
-
- dep: libsdl-mixer1.2
- Mixer library for Simple DirectMedia Layer 1.2, libraries
-
- dep: libsdl-net1.2
- Network library for Simple DirectMedia Layer 1.2, libraries
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- dep: libsdl1.2debian (>= 1.2.10-1)
- Simple DirectMedia Layer
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- rec: boom-wad
- virtual package provided by freedm, freedoom
- or doom-wad
- virtual package provided by doom-wad-shareware
-
- rec: timidity
- Software sound renderer (MIDI sequencer, MOD player)
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- sug: game-data-packager
- Installer for game data files
Download prboom
| Architecture | Package Size | Installed Size | Files |
|---|---|---|---|
| armhf | 449.0 kB | 918.0 kB | [list of files] |
