Download Source Package glbsp:
glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.
There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
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| Architecture | Package Size | Installed Size | Files |
|---|---|---|---|
| alpha | 73.0 kB | 308 kB | [list of files] |
| amd64 | 52.5 kB | 204 kB | [list of files] |
| armel | 50.3 kB | 164 kB | [list of files] |
| avr32 (unofficial port) | 66.8 kB | 212 kB | [list of files] |
| hppa | 61.8 kB | 192 kB | [list of files] |
| hurd-i386 | 46.4 kB | 152 kB | [list of files] |
| i386 | 46.1 kB | 112 kB | [list of files] |
| ia64 | 80.5 kB | 316 kB | [list of files] |
| kfreebsd-amd64 | 53.5 kB | 186 kB | [list of files] |
| kfreebsd-i386 | 47.0 kB | 130 kB | [list of files] |
| m68k (unofficial port) | 44.4 kB | 152 kB | [list of files] |
| mips | 62.0 kB | 208 kB | [list of files] |
| mipsel | 61.9 kB | 208 kB | [list of files] |
| powerpc | 56.1 kB | 184 kB | [list of files] |
| s390 | 51.1 kB | 168 kB | [list of files] |
| sparc | 52.4 kB | 176 kB | [list of files] |