BZFlag is a 3D multi-player multiplatform tank battle game that allows users to play against each other in a network environment. There are five teams: red, green, blue, purple and rogue (rogue tanks are black). Destroying a player on another team scores a win, while being destroyed or destroying a teammate scores a loss. Rogues have no teammates (not even other rogues), so they cannot shoot teammates and they do not have a team score.
There are two main styles of play: capture-the-flag and free-for-all. In capture-the-flag, each team (except rogues) has a team base and each team with at least one player has a team flag. The object is to capture an enemy team's flag by bringing it to your team's base. This destroys every player on the captured team, subtracts one from that team's score, and adds one to your team's score. In free-for-all, there are no team flags or team bases. The object is simply to get as high a score as possible.
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| Architecture | Package Size | Installed Size | Files |
|---|---|---|---|
| alpha | 8,037.1 kB | 11256 kB | [list of files] |
| amd64 (unofficial port) | 7,850.8 kB | 10528 kB | [list of files] |
| arm | 7,846.0 kB | 10480 kB | [list of files] |
| hppa | 7,951.6 kB | 10796 kB | [list of files] |
| i386 | 7,772.2 kB | 10324 kB | [list of files] |
| ia64 | 8,202.6 kB | 12832 kB | [list of files] |
| m68k | 7,708.7 kB | 10216 kB | [list of files] |
| mips | 7,899.0 kB | 11928 kB | [list of files] |
| mipsel | 7,896.7 kB | 11932 kB | [list of files] |
| powerpc | 7,834.8 kB | 10440 kB | [list of files] |
| s390 | 7,780.0 kB | 10556 kB | [list of files] |
| sparc | 7,786.3 kB | 10364 kB | [list of files] |