Download Source Package armagetron:
The rules are simple: you ride a light cycle (a kind of motorbike that can only turn 90 degrees at a time, leaves a wall behind and cannot be stopped) and have to avoid running into walls while at the same time you have to try to get your opponent to run into them.
The idea is based on the Disney movie from 1982 called "Tron". If you ever wanted to take a try at one of those speed demons features in the movie, this is your chance. Of all the Tron clones out there, I think one is the one that comes closest to the feeling the movie tries to express. This is in part thanks to the sophisticated camera motions, in part to the superb modelling work and in part to the fabulous sound effects. To add some extra fascination into the game, unlike to other Tron clones, in armagetron you can accelerate. Alas, there's no accelerate button. If you want to drive fast, you have to drive good -- and really really close to the walls.
Armagetron can be played against AI opponents, against other humans over the network, or a mixture of both.
Homepage: http://armagetronad.sourceforge.net/
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| Architecture | Package Size | Installed Size | Files |
|---|---|---|---|
| alpha | 1,199.0 kB | 2428 kB | [list of files] |
| amd64 (unofficial port) | 1,069.7 kB | 1984 kB | [list of files] |
| arm | 1,138.2 kB | 2144 kB | [list of files] |
| hppa | 1,245.4 kB | 2556 kB | [list of files] |
| i386 | 1,057.7 kB | 1932 kB | [list of files] |
| ia64 | 1,252.7 kB | 3272 kB | [list of files] |
| m68k | 1,055.9 kB | 2020 kB | [list of files] |
| mips | 1,121.2 kB | 2968 kB | [list of files] |
| mipsel | 1,114.9 kB | 2968 kB | [list of files] |
| powerpc | 1,077.5 kB | 2016 kB | [list of files] |
| s390 | 1,003.3 kB | 2000 kB | [list of files] |
| sparc | 1,033.1 kB | 1924 kB | [list of files] |