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Package: conquest (8.3-3)

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a real-time, multi-player space warfare game (curses client)

Conquest is a predecessor of netrek.

The object of the game is twofold. The short-range goal is to accumulate "kills" by shooting down enemy players. You get one kill point for each enemy ship shot down, plus some extra if the enemy had kills too. The major weapon used to shoot down ships is the photon torpedo.

The long-range goal is to conquer the universe for your team by taking every planet. You take planets by killing off the enemy's armies via bombardment, and then beaming your team's armies down. When all the planets have been taken, the game ends, a new game begins, and the player who actually took the last planet gets his/her name up in lights.

Tags: Games and Amusement: Strategy, User Interface: Text-based Interactive, Networking: Client, Role: Program, Interface Toolkit: Ncurses TUI, Purpose: Game Playing

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Download for all available architectures
Architecture Package Size Installed Size Files
alpha 96.3 kB316.0 kB [list of files]
amd64 92.0 kB296.0 kB [list of files]
arm 91.9 kB280.0 kB [list of files]
armel 93.9 kB284.0 kB [list of files]
hppa 96.4 kB300.0 kB [list of files]
i386 86.9 kB228.0 kB [list of files]
ia64 112.2 kB392.0 kB [list of files]
mips 91.7 kB312.0 kB [list of files]
mipsel 92.4 kB312.0 kB [list of files]
powerpc 102.8 kB320.0 kB [list of files]
s390 97.7 kB300.0 kB [list of files]
sparc 91.2 kB292.0 kB [list of files]