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[ Source: box2d  ]

Package: libbox2d0 (2.0.1+dfsg1-1)

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2D physics engine

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

Tags: : qa::low-popcon, Role: Shared Library

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Download libbox2d0

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 84.4 kB268.0 kB [list of files]
armel 76.5 kB228.0 kB [list of files]
i386 64.9 kB200.0 kB [list of files]
ia64 106.4 kB376.0 kB [list of files]
kfreebsd-amd64 83.8 kB266.0 kB [list of files]
kfreebsd-i386 64.6 kB170.0 kB [list of files]
mips 73.6 kB232.0 kB [list of files]
mipsel 73.6 kB232.0 kB [list of files]
powerpc 77.6 kB232.0 kB [list of files]
s390 69.9 kB212.0 kB [list of files]
sparc 73.0 kB224.0 kB [list of files]