Package: chocolate-doom (1.5.0-1) [contrib]
Links for chocolate-doom
Debian Resources:
Download Source Package :
Not foundMaintainers:
External Resources:
- Homepage [chocolate-doom.org]
Similar packages:
Experimental package
Warning: This package is from the experimental distribution. That means it is likely unstable or buggy, and it may even cause data loss. Please be sure to consult the changelog and other possible documentation before using it.
Doom engine closely-compatible with vanilla doom
Chocolate doom is a modern, cross-platform doom engine with the major design goal of emulating the behaviour of vanilla Doom as close as is possible. For example, chocolate doom can read and write vanilla doom save games.
Unlike most modern doom engines, chocolate doom is not derived from the Boom source-port and does not inherit its features (or bugs).
Chocolate doom requires a doom-wad to play. If you have a copy of the commercial games Doom or Doom 2, you can generate a doom-wad package using "game-data-packager".
Other Packages Related to chocolate-doom
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- dep: doom-wad
- Package not available
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- dep: libc6.1 (>= 2.4)
- Embedded GNU C Library: Shared libraries
also a virtual package provided by libc6.1-udeb
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- dep: libsdl-mixer1.2 (>= 1.2.6)
- Mixer library for Simple DirectMedia Layer 1.2, libraries
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- dep: libsdl-net1.2
- Network library for Simple DirectMedia Layer 1.2, libraries
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- dep: libsdl1.2debian (>= 1.2.10-1)
- Simple DirectMedia Layer
Download chocolate-doom
| Architecture | Package Size | Installed Size | Files |
|---|---|---|---|
| alpha | 441.2 kB | 1,028.0 kB | [list of files] |
