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Package: prboom (2:2.4.6+dfsg-1)

clone of the legendary first person shooter Doom

Doom is a 3d shoot'em'up game, written by id Software, first released in 1993.

PrBoom is a version of Doom using the Simple Direct Media layer (SDL) library, which enables it to use XFree86, OpenGL, Linux framebuffer console, GGI, SVGALib or even color or monochrome text consoles as display. There is an additional OpenGL renderer as well.

PrBoom is based on MBF and LxDoom, which in turn are based on Boom, a freely available port of Doom for DOS, written by TeamTNT (http://www.teamtnt.com/).

PrBoom requires an IWAD to play. A free IWAD is available in the freedoom package. You can install your commercial Doom IWADs using doom-package.

Tags: Games and Amusement: Action and Arcade, User Interface: Three-Dimensional, Role: Program, Interface Toolkit: SDL, Purpose: Game Playing, X Window System: Application

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Download prboom

Download for all available architectures
Architecture Package Size Installed Size Files
alpha 464.7 kB1180 kB [list of files]
amd64 407.3 kB992 kB [list of files]
arm 403.2 kB928 kB [list of files]
hppa 442.8 kB1004 kB [list of files]
i386 382.2 kB896 kB [list of files]
ia64 574.0 kB1680 kB [list of files]
mips 456.5 kB1184 kB [list of files]
mipsel 453.5 kB1184 kB [list of files]
powerpc 418.2 kB992 kB [list of files]
s390 428.3 kB988 kB [list of files]
sparc 396.9 kB940 kB [list of files]