Doom is a 3d shoot'em'up game, written by id Software, first released in 1993.
LxDoom is a version of Doom, designed to run on Unix either under XFree86 or using SVGALib.
LxDoom is based on Boom, a freely available port of Doom for DOS, written by TeamTNT (http://www.teamtnt.com/).
This package includes only the network game server and the required game wad file (boomlump.wad). To actually play lxdoom, you require lxdoom-x11 or lxdoom-svga, depending on whether you're going to play lxdoom on the console or X. Packages which may also enhance your gameplay are lxdoom-sndserv and lxmusserv, which are the sound server and music server packages, respectively.
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| Architecture | Package Size | Installed Size | Files |
|---|---|---|---|
| alpha | 289.4 kB | 488 kB | [list of files] |
| amd64 | 287.4 kB | 484 kB | [list of files] |
| arm | 287.4 kB | 480 kB | [list of files] |
| hppa | 288.0 kB | 484 kB | [list of files] |
| i386 | 286.8 kB | 480 kB | [list of files] |
| ia64 | 291.0 kB | 496 kB | [list of files] |
| mips | 288.1 kB | 484 kB | [list of files] |
| mipsel | 288.4 kB | 484 kB | [list of files] |
| powerpc | 287.3 kB | 484 kB | [list of files] |
| s390 | 287.4 kB | 484 kB | [list of files] |
| sparc | 287.0 kB | 480 kB | [list of files] |